It was exciting to see Microsoft’s new game system in person at the E3 expo in Los Angeles, even though it had been a long time coming. Microsoft anticipates a quick increase in sales once it is released later this year. I frequently get the issue of whether making gaming consoles is necessary. I have two perspectives on that, but I will start with a manufacturer’s viewpoint. A manufacturer only produces things that can be sold for a profit because its main goal is to turn a profit. Before even beginning the creation of a new product, let alone placing that on the market, they frequently conduct several market studies. As a result, we may say that there is a sufficient market for gaming consoles. As strange as it may seem to some traditional geeks, a gaming console offers a better and more immersive gaming experience than any other computing platform. It’s not impossible to improve and make any other computing platform more immersive, but doing so requires effort, and not everyone prefers a bespoke solution to a do-it-yourself one. So let’s get right to the comparison today by comparing the Microsoft Xbox One and Microsoft Xbox 360 side by side.
Xbox One vs. Xbox 360
Xbox One and Xbox 360 are video game consoles made by Microsoft. Compared to the Xbox 360, which debuted in 2005, the Xbox One is more recent because it debuted in 2013. The Xbox One is superior to the Xbox 360 in many ways, including greater graphics, quick processing, and more sophisticated controls, as it is the most recent system. Comparing the two consoles, Xbox One is a little bigger. Overheating, a problem with Xbox 360, is no longer an issue. In contrast to the Xbox 360, which boasts a 3.2 GHz PowerPC Tri-Core Xenon processor, the Xbox One has a 1.75 GHz CPU with a clock speed of 32 MB of integrated SRAM memory. The two console generations also look different from one another. The Xbox One is boxier and marginally bigger than its predecessor, and it shares certain design cues with the most recent Microsoft smartphones and tablets. It is also said that this increased size will reduce overheating, a problem the 360 has occasionally experienced. The Xbox 360 continues to be the most popular gaming system in history, despite Microsoft’s almost full redesign of the Xbox in the Xbox One.
Difference Between Xbox One and Xbox 360 in Tabular Form
|Xbox Live for multilayer support, downloadable movies, music, and games, online surfing, and meeting other players.
|Xbox Live. $60 annually or $25 quarterly.
|Launch: 299$ - Core; 399$ - 20GB Current: 199$ - 4GB; 299$ - 4GB + Kinect; 299$ - 250GB; 419$ - 250GB + Kinect
|$399 without Kinect. With Kinect: $499 (US) €499 £429. Xbox One/Titanfall bundle for $450 at Walmart and Best Buy.
|ATI Xenos with 10 MB embedded eDRAM and 512 MB DDR3 video RAM.
|AMD Next Gen. Radeon HD 7xxx series equivalent.
|8 GB DDR3 (5 GB available for games). 32 MB ESRAM. 68 GB/s Bandwidth.
|DVD, CD, Downloads
|Blu-Ray, DVD, CD, digital downloads.
|3.2 GHz PowerPC Tri-Core Xenon
|Single-chip x86 AMD “Jaguar” processor, 8 crores, Clock speed 1.75 GHz, 32 MB of embedded SRAM memory.
|Up to 4 wireless and/or wired controllers
|Up to 8 controllers
What is Xbox 360?
Microsoft created the Xbox 360, a seventh-generation video gaming console. It is the second system in the Xbox series and the replacement for the original Xbox, having been released on November 22, 2005. As a member of the seventh generation of video game consoles, the Xbox 360 competed against Nintendo’s Wii and Sony’s PlayStation 3. On May 12, 2005, MTV aired the formal debut, and during the 2005 Electronic Entertainment Expo later that month, specific launch and game information was disclosed.
The Xbox 360 was conceptualized in early 2003 and has gone by the names Xenon, Xbox 2, Xbox F5, Xbox Next, or NextBox during development. Microsoft Vice President J Allard oversaw the planning for the Xenon software platform, which started in February 2003. To gather support for the system, Microsoft hosted a gathering in Bellevue, Washington, for 400 developers that month. In the same month, Microsoft hired Peter Moore, the former president of Sega of America. Two days after ATI agreed to manufacture the visual processing unit for the new console, on August 12, 2003, the agreement was made public. The triple-core CPU for the console was created by IBM the following month.
Security was a key consideration when the Xbox 360 was being developed. The first Xbox had numerous security holes in both its hardware and software, which made it easy for hackers to use it to run unregistered software like Linux, play backups of Xbox game discs, and create custom video games.
The console is compatible with a wide range of add-ons, such as wired and wireless controllers, faceplates for personalization, headsets for voice chat, a webcam for video chat, three different memory sizes, and five different hard drive sizes (20, 60, 120, 250, and 320 GB), all of which are designed to match the console. Microsoft unveiled the Xbox 360 HD DVD player in 2006. After Blu-ray prevailed in the format in 2008, it was abandoned. An Xbox 360 “controller-free gaming and entertainment experience” is Kinect. Under the codename Project Natal, it was first revealed on June 1, 2009, at the Electronic Entertainment Expo. By employing gestures, verbal commands, and displayed objects and images, the add-ons enable users to operate and interact with the Xbox 360 without the use of a game controller. All Xbox 360 models are compatible with the Kinect.
The Xbox 360 Dashboard, a tabbed interface with five “Blades” (formerly four blades), was created by AKQA and is the original graphical user interface for the Xbox 360. When the console powers on without a disc or when the disc tray is removed, it can start automatically. However, if a disc is inserted, the user has the option to have a game launch automatically. It is also accessible at any moment by pressing the Xbox Guide button on the gamepad. The user’s game card, Xbox Live messages, and friend lists are displayed in this condensed version. Additionally, it enables audio or video chats, personal and music preferences, as well as the option to exit a game and return to the main Dashboard.
What is Xbox One?
Microsoft revealed the Xbox One on May 21. It will go on sale around the end of 2013. Microsoft capitalized on the streaming entertainment and well-known properties like Call of Duty or Halo that initially made the Xbox so successful. The latter even had a TV show of its own. However, it also emphasized concepts that are gaining popularity among gaming platforms, such as gameplay sharing, a comprehensive selection of apps, and stronger support for its SmartGlass mobile interface.
Microsoft showed unveiled the Xbox One without hesitation, in contrast to Sony, which has kept the PS4’s hardware a secret. The device is shaped like a glossy, black set-top box with a Blu-ray drive that loads via a slot; it can only be used horizontally. The 40-nanometer custom processor that powers the One was created by a collaboration between AMD and Microsoft. It has an 8-core CPU and GPU. 500 GB hard drive, USB 3.0, 802.11n Wi-Fi, and 8 GB of RAM are all included. But the device is more than simply a gaming console. The One functions as a set-top box, so it seems sense that it would appear like one. The console can be placed between your TV and the set-top box from the cable or satellite provider thanks to a HDMI pass-through feature. You may multitask between gaming, TV, Skype, Internet Explorer, and more. You can tune stations with your voice, use a TV guide directly from the Xbox, and more.
Also presented by Microsoft was the redesigned Xbox One Controller, which features more than 40 “technical and design innovations.” Apart from “new ergonomics,” the major modification is a series of triggers that will vibrate to deliver feedback. In addition, the new controller has new thumb sticks, an updated directional pad, and an integrated battery compartment. For player synchronization and additional control choices, it is made to operate closely with the new Kinect. According to Microsoft, significant improvements to the microphone since the previous iteration enables One to recognize speech even in noisy settings. The camera on the Kinect has also been improved. The camera can recognize the motions to assist in navigating the Xbox One’s interface using a 1080p wide-angle sensor. It can even track the heartbeat and be used for Skype.
The user interface on the Xbox One is more of an improvement over what we have seen on the Xbox 360 and Windows 8. Although everything has been changed to a more home theatre-friendly black design, the home screen should still look familiar. Non-gaming features like the inclusion of a complete TV guide and applications like Skype and Internet Explorer bring about the biggest practical enhancements. Microsoft demonstrated how to multitask on the Xbox One using “Snap Mode” like Windows 8. For example, you can watch a movie while Internet Explorer is still open on the right side of the screen, or you can watch TV while simultaneously playing a game. You can quickly switch between these capabilities thanks to the speech and motion commands made possible by Kinect. Microsoft is utilizing three operating systems in the One to manage all of this functionality: The Xbox OS, the Windows Kernel, and a third that supports instant switching and multitasking. Naturally, Microsoft’s emphasis on Xbox One connectivity includes interacting with pals. To achieve this, the business unveiled Skype for its upcoming console, enabling customers to make HD video chats with friends while using the Kinect camera. Group video chats, picture-in-picture calls while you are watching TV or playing a game, and voice-control commands are all supported by the service. The new Skype software was shown off on the Xbox One, though it might eventually be made accessible for the Xbox 360 as well.
Microsoft declared that there would be more than 15 unique titles coming to the Xbox One in its first year, despite the greater emphasis on entertainment features. Along with Quantum Break, a game that combines gaming with live-action television, there will be a brand-new Forza Motorsport game. It also displayed some of its titles from two of the biggest companies in the industry, EA and Activision. Activision revealed Call of Duty: Ghosts to be a part of the Xbox One console while EA unveiled Madden NFL 25, NBA Live 14, FIFA 14, and EA Sports UFC.
The Main Difference Between Xbox One and Xbox 360 in Points
- The Kinect motion-sensing system was first introduced by the Xbox 360, but it wasn’t until 2007 that it was made available as an add-on. On the other hand, an updated Kinect is included with the Xbox One, which also boasts a quicker processor for improved interaction.
- The Xbox One’s hard disc cannot be taken out. On the other hand, early Xbox 360 models have detachable hard drives. The internal hard disc of the Xbox 360 E 250 can be removed and changed as necessary.
- Reviews and gameplay comparisons suggest that Xbox One’s graphics are more realistic and fluid than those of Xbox 360. An enhanced and quicker processor is primarily to blame for this.
- A total of 250 Xbox 360 exclusive games have been released since 2005, including Halo 3 and Halo 4. There are now 11 Xbox One exclusive games, including Powerstar Golf, Halo, Sunset Overdrive, Dead Rising 3, and Killer Instinct.
- Instead of the shaky D-pad on the Xbox 360 that made it difficult to distinguish between clicking up, clicking right, or pressing up and right at the same time, the D-pad on the Xbox One is a straightforward plus sign-shaped D-pad with four different clicking zones.
- Between both generations, memory has also expanded dramatically, moving from the 360s 512 MB to the One’s 8 GB.
The Xbox One S is superior to its oldest version in terms of speed and power, so if you want the best, there is no contest. Additionally, it provides more connectivity, interface, and home entertainment options. However, the Xbox 360 is still a viable option if you want to save a few pounds or have a few select older titles you want to play.